Method List
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#:args JadeObject
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#:exception_type PacketConversionException
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#:exception_type JadeException
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#:exception_type JadeConversionException
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#:exception_type JadeSerializationException
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#:exception_type JadeDeserializationException
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#:first, :second JadePair
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#:ip, :port Config
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#:pretty_printing JadeSerializer
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#already_guessed? Game
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#args JadeObject
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#check_packet? Packet
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#close Client
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#close Game
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#connect Client
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#data Packet
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#dead? Game
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#empty? Packet
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#empty? JadePair
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#empty? JadeObject
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enum_attr Enum
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#eql? JadePair
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err Err
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#exception_type PacketConversionException
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#exception_type JadeException
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#exception_type JadeConversionException
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#exception_type JadeSerializationException
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#exception_type JadeDeserializationException
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exit_p Sys
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#exit_threads Client
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#finished Game
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#first JadePair
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#from_file JadeDeserializer
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#from_str JadeDeserializer
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#guess Game
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#initialize Client
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#initialize Packet
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#initialize PacketConversionException
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#initialize Config
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#initialize Enum
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#initialize Game
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#initialize JadePair
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#initialize JadeObject
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#initialize JadeException
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#initialize JadeConversionException
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#initialize JadeSerializationException
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#initialize JadeDeserializationException
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#initialize JadeSerializer
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#input_guess Game
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#ip Config
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#make_jade_object JadeDeserializer
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#make_packet JadeObject
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#make_str JadeSerializer
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#make_threads Client
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#pertains_to_user? Packet
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#port Config
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#pretty_printing JadeSerializer
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#recieve_thread Client
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#recieve_thread Game
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#reciever Packet
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#replace JadePair
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#replace_first JadePair
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#replace_second JadePair
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#run Client
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#run Game
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run GameRunner
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#second JadePair
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#send_thread Client
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#send_thread Game
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#sender Packet
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#to_array Packet
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#to_array JadePair
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#to_array JadeObject
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#to_file JadeSerializer
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#to_i Enum
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#to_jade_object Packet
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#to_packet JadeObject
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#to_str Packet
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#to_str JadePair
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#to_str JadeObject
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#to_str JadeSerializer
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#type Packet
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#valid_guess? Game
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#valid_packet_conversion? JadeObject
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#wait Game